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Atari800 v1.0.5 | Home |
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Changes in 1.0.5 - 2000/10/02
- possibility to set color saturation
Now you can set black level, white level, color intensity and even color
shift if you prefer artificial palettes.
Added config option allows to select whether include existing palettes
into binary. By default artificial palette is generated (by surprise it
doesn't look very bad)
New options are:
-black [black level]
-white [white level]
-colors [color intensity]
-colshift [color shift]
-realpal [use real palette]
-oldpal [use old default palette]
-foxpal [use Fox's palette]
Krzysztof
- sound.c got -help [Krzysztof]
- bug causing vesa modes not to be detected correctly fixed. [Krzysztof]
- sound_dos.c compiler warnings fixed
- ui.c - reading of root dirs corrected [Krzysztof]
- pokey.c - better reading of saved pokey state [Krzysztof]
- statesav.c - strict version check and version increased to 3 [Krzysztof]
- binload.c - C flag and boot flag are set now (some programs need it) [Krzysztof]
- joystick autofire emulation (dos and svgalib only). F11 key switches between three modes: normal, autofire when fire pressed and autofire all the time. It can be quite useful for some games >:) [Krzysztof]
- gtia.c fix - pm_scanline was too short when HSCROL was used. 'mountain king' game suffered from this bug. [Krzysztof]
- atari_x11.c - small fix for keyrepeat (fvwm2, switching back to the screen 2 FocusIn requests are generated). [Christian Groessler]
- DOS SoundBlaster driver updated. [Matt] The new SB code is very clean, and should fix the problem that one person had with no sound being generated. If Atari800 enables near pointers (via __djgpp_enable_nearptr()), you may want to define DJGPP_USE_NEARPTR; it will make the SB driver a bit faster, as it can avoid an extra buffer copy to the low DOS area.
- vga_asm.s patched to quell a compiler warning. [Matt]
- sio.c - new routine to rotate disks and slight parameter change in SIO_Mount that allows a disk to be opened read only even if it is a read/write image. [Rich]
- sndsave.[ch] (new module) - writes out .WAV files of arbitrary bitrate. [Rich]
- linux joystick patch - both keyboard emulation and real joystick can be used for multiplayer games now. [Jacek]
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